An Interesting Look Behind the Scenes at NVIDIA and Their G-sync Development
There’s a really fascinating video published recently by LinusTechTips, which looks at the inner workings of NVIDIA’s G-sync production, which we would recommend you watch if you have chance. It was filmed at NVIDIA’s gaming lab and looks at various aspects of their G-sync development, testing and validation procedures.
The video looks at, among other things, the following:
- The extensive tests done to test the TCON (timing controller) on G-sync displays for variable refresh rates
- How flicker is avoided and controlled when using VRR
- Panel validation procedures
- The very complex and time-consuming tests for G-sync Ultimate displays including operation of the FALD backlight, uniformity measurements, zone lighting and dimming
- A look at the inner workings of one of the forthcoming BFGD’s (Big Format Gaming Displays)
- How calibrations and measurements are done during production
- How overdrive is controlled for VRR environments
- Some of the inner workings of the G-sync module and FALD backlight systems
- Validation procedures and certifications
You can watch the LinusTechTips video below! (images used in this news piece courtesy of the video too)